A free expansion for Halo: Combat Evolved on PC allows players to create and share content, for example, but it requires a valid retail key and follows Microsoft’s content usage guidelines. “While we are humbled and inspired to see the amount of passion poured into this project, the fact remains that it’s built upon Microsoft-owned assets that were never lawfully released or authorised for this purpose,” it said.ĮlDewrito is different from other fan-made projects, Microsoft said. In a post on the Halo Waypoint website, Microsoft said it’s just trying to protect its intellectual property. It also restores some removed features, fixes bugs, and adds support for other modifications.
It was put on “indefinite hold.” The ElDewrito mod lets people create player-hosted servers within the game. Halo Online was a PC game designed exclusively for the Russian market by Microsoft, 343 Industries, and Sabre Interactive in 2014. Hopefully that means more than Microsoft announcing a full-on port, awful campaign and all, of Halo 5 to the platform at E3.LOS ANGELES: ElDewrito, a fan-made mod for Halo Online, stopped development this week after Microsoft reached out to its creators about the legality of the project, both Microsoft and members of the ElDewrito community said. "While we have nothing to announce today, please know that the PC community is very important to us and top of mind as we work towards the future." "We hope to be able to partner with the ElDewrito team and broader mod and content creation community to help inform the types of experiences and features our fans desire," it wrote. The silver lining? It sounds like Microsoft is really keen on making an official, classic Halo title for PC.
Letting this slide could lead to a slippery slope if similar situations cropped up.
In so many words, while ElDewrito isn't being told to shut down its open-source mod, the missing assets may have an impact on future versions of the game.įor its part, 343 said that it was a tough position to eb put in considering the work ElDewrito put into the project, but that ultimately it has to protect itself.
It's not optional in other words.īTW, we're not 'shutting down the mod' or going after the Eldewrito crew - we're enacting action to remove the Halo Online code and packages from places it's being hosted." As this project reverberated across the community, our team took a step back to assess the materials and explore possible avenues, while Microsoft, like any company, has a responsibility to protect its IP, code and trademarks. "While we are humbled and inspired to see the amount of passion poured into this project, the fact remains that it's built upon Microsoft-owned assets that were never lawfully released or authorized for this purpose. Rather than issuing a DMCA takedown, however, the team at 343 Industries (Microsoft' internal Halo developer) contacted ElDewrito and, according to the fan-team, said:
From the sounds of it, things like textures and asset packs from the game made their way to the internet, where the "ElDewrito" team found and used them in their fan-made resurrection of the game.Īs you can imagine, Microsoft wasn't exactly pleased about it. Microsoft canned the Russia-only, free-to-play Halo Online back in 2016. The Xbox-maker has requested that a fan-made version of Halo Online stop production.
Microsoft takes copyright violations as seriously as Nintendo does, it'd seem.